• Post category:StudyBullet-6
  • Reading time:6 mins read


This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster & smart.

What you will learn

Unity creators save time and boost productivity.

Techniques on how to work faster with programmer and artist toolsets, individually or on a team.

Unity should be a joy to use . When millions of users repeat a task multiple times per day, every second or mouse click adds up.

We want creators to waste less time and be more productive.

Description

This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster and smarter with programmer and artist toolsets, individually or on a team.

This first version of unity was launched in 2005 with only MacOS support and until now unity is updating rapidly with tons of new functionalities and it’s really hard to get extra time and learn new techniques to match with unity pace and that’s where this course comes and help you and saved your a ton of time.

The techniques/tips/tricks here work with new and existing features in Unity 2020 LTS and above. Whether you are a new or experienced Unity developer, reference this guide to speed up workflows in every stage of your game development .


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Primarily this course covers 4 major Parts:

  1. Editor workflows
    • The Package Manager
    • Shortcuts Manager
    • Focused Inspectors
    • Presets
    • Scene Visibility
    • Scene Picking
    • Searching
    • Inspector Debug Mode
    • QuickSearch
    • 13 small Editor Workflow Tips
  2. Artist workflows
    • 2D Art and Workflow Tips
    • Sprite Atlas
    • 10 2D Workflow Tips
    • Prefab Workflows
    • Text Mesh Pro
    • Snapping
    • Animation Workflow
    • Custom Gizmos and Icons
    • Progressive Lightmapper
    • Light Probes
  3. Developer workflows
    • Attributes
    • Custom windows and Inspectors
    • Custom menus
    • Enter Play Mode settings
    • Script templates
    • Addressables
    • Preprocessor directives
    • ScriptableObjects
    • Managing assemblies
    • IDE support
    • Debugging
    • Visual Studio shortcuts
    • Device Simulator
    • Console Log Entry
    • Custom Compiler status
  4. Team workflows
    • Source Control
    • Unity Accelerator
    • Unity Build Server

After the enrollment you will have this course for full lifetime access and you can find additional productivity tips, techniques and best practices in the Additional Content Section. I will be keep updating and extending this course with latest topics in the Additional Content Section.

English
language

Content

Course Introduction

Course Introduction

Unity Editor workflows

Editor Workflows Introduction
The Package Manager
Shortcuts Manager
Focused Inspectors
Presets
Scene Visibility
Scene Picking
Inspector Debug Mode
Quick Search
13 Small Editor Workflow Tips

Artist Workflows

Artist Workflows Introduction
Sprite Atlas
10 2D Workflow Tips
Prefab workflows
Text Mesh Pro
Snapping
Animation Workflow
Custom Gizmos and Icons
Progressive Lightmapper
Light Probes

Developer Workflows

Developer Workflows Introduction
Attributes
Custom Windows and Inspectors
Custom Menus
Enter Play Mode Settings
Script Templates
Addressables
Preprocessor Directives
Scriptable Objects
Managing Assemblies
IDE Support
Debugging
Visual Studio Shortcuts
Device Simulator
Console Log Entry
Custom Compiler Status

Team Workflows

Team Workflows Introduction
Source Control
Unity Accelerator
Unity Build Server

More Learnings

Resources for all Unity Developers
More Tips and Tricks