• Post category:StudyBullet-7
  • Reading time:5 mins read


Master Unreal Engine 5 (2022) and B By Creating A Role Playing Game Using Modern Unreal Development Technics

What you will learn

Learn the Fundamentals of Blueprint Visual Scripting a Modern and very Powerful programing tool (No prior programing experience needed)

Delve into the world of Unreal Engine, a mighty tool for Game Development that will help you create Real World Games.

Understand the Principles that go into creating Modern AAA games like Call Of Duty.

Flex your “Game Developer” Muscles by completing Mini-Challenges presented to you in EVERY VIDEO.

Description

This course is made with the latest content and newest technics used in modern Game Development (Unreal Engine 5 2022)

The best way to learn anything is by doing it in a really fun way and this is where this course comes from. If you want to learn how all these incredible games you see are made there is no better place to start than this course.

We made sure that this course has everything you need to take you from a beginner (even with zero codding experience) and slowly take you to intermediate level.

I chose the main project in this course to be a 3D First Person Platformer because it not only has a vast library of game development concepts that we can implement and learn.

Also because it’s very simple (especially if you are a beginner) to delve in and get started on your game development journey.

Everything in this course has been meticulously crafted, review and recrafted to provide you with the best experience possible and maximize your learning as much as possible.

So not only will you have a great time learning you’ll also get the MOST BANG FOR YOUR BUCK by going away from this course with a lot of tools in your arsenal to continue you journey in the wild west of game development.

Section 1: Introduction

We’ll start off by downloading Epic Games Launcher. Downloading Unreal Engine 5 and we’ll lay the ground. We’ll understand a bit of history about the Unreal Engine and we’ll make our First Game just to get ourselves into the mood.


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Section 2: Building Virtual Worlds Level Editor

In this section we are going to start learning the very basics of the viewport. We’ll understand how to move around the viewport, use the various navigations and learn what each every single window we see infront of us does.

Section 3: Unreal Architecture Actors

In this section we will learn about Actors. We’ll understand static mesh actors, geometry brushes, volumes and Materials. We finish off by creating and learning to set up the lighting and atmosphere instead of using the one we are given.

Section 4: CyberSpy 3027 – Building Our World

This section will be a culmination of what we learned in the previous 2 sections. We’ll be setting up the light, atmosphere and skyline. We’ll create our first level and build our inner basic structure to start working with future features.

Section 5: Blueprint Visual Scripting

Time to understand the concept of Blueprint Scripting in a very easy way. We’ll understand what the windows in the interface mean, go though nodes, connect them and create a flow control between them. We also delve into timelines for simple animations.

English
language

Content

Building Virtual Worlds Level Editor

Viewport Basics
Navigation Controls
Content Browser
Details Panel
World Outliner

Unreal Architecture Actors

Static Mesh Actors
Components Sub-objects Within An Actor
Atmosphere and Clouds

CyberSpy 3027 – Building Our World

Lighting And Preparing Our Level

Blueprint Visual Scripting

Blueprint 101
Flow Control Part 1