Learn how to use vertex colors to add more complexity to your 3D models

What you will learn

Learn the basics of vertex color information for 3D models inside UE5

Learn how to blend 1 single material using vertex colors

Learn how to blend multiple materials using vertex colors

Learn how to use Quixel Master Blend Material to improve your workflow

Description

Vertex Painting is a tool for 3DΒ Artist to generate data that can be used for many things. The most popular one is to blend different textures.

In order to use vertex painting you will learn how to paint inside Unreal Engine 5 using the Vertex Paint Tool. You will learn the basic theory and how to debug different vertex painting channels to visualize the data.

Then you will learn how to create materials that can use this vertex color information. We will start with one single blend but then we will increase the complexity by adding multiple blends to different channels.


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This method will allow you to increase the quality and complexity of your 3D models without the need to add more modeling details. It is extremely useful to add variation to your worlds and uniqueness to each asset so that you can create a rich and complex world.

Last but not least, we will take a look at Quixel’s automatic Blending Material that uses Vertex Painting to quickly apply everything we learnt and save time when creating your own materials in the future.

Vertex Painting is widely used in all AAA game projects and it is the secret to make them look like they have rich and complex worlds. After watching this course you will be able to do the same on your own projects.

English
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Content

Introduction

Vertex Color Theory
Basic Vertex color
Basic Vertex Painting
Height Lerp
Modifying Megascans Assets
6. Quixel Master Blend Material