Like playing snake games? Now create one on Unity with simple programming skills
What you will learn
Learn Unity Game Engine fundamentals
Create prototypes using in-built tools
Learn basics of C# programming
Learn basic physics & UI
Understand the principles of game winning and game over conditions
Scene transitions in Unity
Description
Welcome to GameClan’s another simple and easy to understand game development course.
This time you create a Snake 3D game for PC using keyboard inputs and Unity basics learnings.
Unity is a game engine used for creating multiple application for multiple platforms. The demand for game development jobs are rising in entire world, so why not try to get one.
Content Flow:
- Basic control system
- Snake Body movement mechanism
- Score system
- Game Over condition
Pre-requisites:
No prior coding knowledge is required. Just follow the tutorial sequence and you will get the essence of being a game developer.
If you haven’t learned the Unity basics yet, complete our “Unity Game Development Basics” course first.
Why Learn Game Development with Unity?
The gaming industry is a $160 billion industry worldwide. By 2024, that number is expected to near $200 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, including myself, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games.
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