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Flutter & Firebase Chess: From Basics to Multiplayer
Master Chess App Development: From Basics to Multiplayer with Flutter and Firebase

What you will learn

Build a Functional Chess App: Develop a complete chess app using Flutter and Firebase, from setup to advanced features.

Excel in Flutter UI and Firebase Integration: Master Flutter’s UI and seamlessly integrate Firebase for real-time updates and authentication.

Implement Confident Multiplayer Functionality: Acquire skills to confidently implement multiplayer features for online chess play.

Create a Robust Firebase Backend: Effectively use Firebase Firestore for secure user authentication, data storage, and real-time synchronization.

Stockfish engine integration: Integrate the Stockfish engine in a flutter application.

Description

Unlock the world of mobile application development with my comprehensive course, “Mastering Chess App Development with Flutter and Firebase.” Designed for aspiring developers and Flutter enthusiasts, this course takes you on a journey from project setup to building a feature-rich chess application with real-time multiplayer functionality.

What You’ll Learn:

Section 1: Introduction to Flutter Firebase Chess App Development

Gain a deep understanding of the course scope and objectives.

Familiarize yourself with the essential tools and technologies used in Flutter Firebase Chess App development.

Section 2: Project Setup and Basics

Learn to set up a Flutter Firebase Chess project from scratch.

Install necessary packages and understand the fundamental structure of a chessboard.

Section 3: User Interface Design

Craft visually appealing user interfaces for various screens within the chess app.

Design the game screen, home screen, and settings screen with proficiency.

Section 4: State Management with Provider Package

Explore advanced state management techniques using the Provider package.

Implement player color and game difficulty settings, optimizing state management for a smooth user experience.

Section 5: Game Settings and Levels

Dive deep into configuring game settings and explore different game levels.

Master timer methods to control game dynamics effectively.

Section 6: Game Logic and Functionality


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Implement crucial game logic, including game-over scenarios.

Integrate the Stockfish engine for chess computations and handle dialogs for a seamless user experience.

Section 7: User Authentication and Login

Build a robust user authentication system.

Design and implement login screens and connect to Firebase Authentication for secure user sign-up and sign-in processes.

Section 8: Multiplayer Functionality with Firestore

Create a multiplayer experience by implementing features such as creating and joining games in Firestore.

Search for players, synchronize game state across devices, and establish a seamless online chess gaming experience.

What Learners Will Achieve:

Upon completing this course, learners will:

You will a solid foundation in Flutter and Firebase for mobile application development.

Be proficient in crafting visually appealing user interfaces for various app screens.

Understand advanced state management techniques using the Provider package.

Implement crucial game logic, integrating the Stockfish engine for enhanced gaming experiences.

Build a secure and seamless user authentication system using Firebase.

Develop a real-time multiplayer chess application with features like game creation, player search, and synchronized game state.

Embark on this learning journey, and by the end of the course, you’ll have the skills and knowledge to create your own Flutter Firebase Chess application and showcase your mastery of mobile app development to the world. Let’s code and play chess in the digital realm! Enrol now.

English
language

Content

Introduction

Introduction
Setting Up Your Chess Project
Installing Packages and Rendering the Chess Board
Understanding the Chess Board Structure

User Interface Design

Crafting the Game Screen User Interface
Designing the Home Screen UI
Developing the Game Time Screen
Configuring Game Settings Screen

State Management with Provider Package

Leveraging the Power of the Provider Package
Finalizing the Game Time Screen
Implementing Player Color Radio Buttons
Player Color Radio Buttons – Advanced Settings
Introducing Game Difficulty Radio Buttons
Advanced Game Settings Configuration
Saving Game Time Preferences

Game Settings and Levels

Exploring Different Game Levels
Handling Time Options (Non-Custom)
Shifting Game State to Provider
Optimizing Game State Management
Mastering Timer Methods
Implementing Timer Methods – Part 1
Implementing Timer Methods – Part 2

Game Logic and Functionality

Game Over Dialog Implementation
Displaying the Game Over Dialog
Integrating the Stockfish Engine
Playing with the Stockfish Engine
Unveiling the Power of Stockfish Engine
Handling ‘On Back Pressed’ Dialogs

User Authentication and Login

Introduction to the Next Section
Building the Login Screen
Styling Social Buttons
Crafting Sign In and Sign Up Screens UI
Connecting the Application to Firebase
Image Selection from Camera or Gallery
Designing Sign-Up Screen TextForm Fields
Completing Sign-Up Process
Creating the User Model Class
Sign-Up User – Authentication Provider
Sign-Up User – SHA Keys Security
Sign-Up User – Data Saving to Firestore
Sign-In User Authentication
Resolving Sign-In User Issues
Implementing Auth State Listener

Multiplayer Functionality with Firestore

Creating a Game in Firestore
Joining a Game – Game Model Class Creation
Establishing Game Directory Controller in Firestore
Setting Game Data and Preferences Locally
Searching for Players in Firestore
Understanding and Testing the Search player Method
Finalizing the Search Player Method
Listening for Game Changes in Firestore
Displaying the Chess Board Against Other Players part 1
Displaying the Chess Board Against Other Players part 2
Making the First Move in Online Play
Understanding the Square Move Mechanism
Debugging the Move Method in Online Play
Cancelling the Stream Subscription