• Post category:StudyBullet-12
  • Reading time:7 mins read


Brand New Course: Build Location Based Augmented Reality Apps with Semantic Segmentation,Hand Detection & Plane Tracking

What you will learn

Understand Location-based Augmented Reality (AR) Game Mechanics

Learn How to Build Augmented Reality Experiences with No Coding, using State-of-the-art AR Templates

Develop Hand Detection in Augmented Reality with Configurable Confidence Values

Design Location-based Augmented Reality Experiences with Intelligent Real-World Object Detection

Explore Advanced Location-based Augmented Reality Game Development Techniques and C# Scripting

Get Started with Niantic Lightship Visual Positioning System (VPS)

Apply Latest Augmented Reality Game Development Techniques to Solve Real-World Problems

Description

Demand for Augmented Reality (AR) applications is currently growing exponentially, and almost all big companies are investing in AR because they believe it is the future. With the bloom of metaverse and Augmented Reality (AR) glasses on the horizon, AR application development skills will be highly rewarding in the future.

What if you can design Augmented Reality (AR) games and experiences with the latest state-of-the-art techniques such as real-world object recognition, hand detection, plane tracking, and more without worrying about image processing, video processing, and machine learning stuff?

But when you search online, the problem is almost all AR Coding courses are outdated, created years ago, and do not contain updated information.

I am Yasas Sri Wickramasinghe, a Ph.D. student at the University of Canterbury, New Zealand. I am doing my research specifically focusing on Augmented Reality Game Design. I am a lecturer, co-founder of an AR/VR startup, and a lead software engineer.

I am presenting you with the easiest and most updated Augmented Reality course. This course is suitable for any level, including beginners. However, it will be easy for you to get started quickly if you know how to work in Unity 3D. (Don’t worry. If this is the first time you are going to try Unity 3D, let me know. I will send some resources to get familiar with it).

If you are not familiar with designing Augmented Reality experiences,  I guarantee you will be able to design AR apps upon completing this course! You will realize how easy it is to bring your creative ideas into reality with Augmented Reality.

Learn how to build advanced Augmented Reality applications with:


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  • Niantic Lightship ARDK
  • Unity 3D
  • Hand Detection for AR
  • 3D AR Object Recognition and Plane Tracking
  • Configurations in AR
  • Building and Testing AR Applications on Mobile Devices

Also, suppose you are a research student looking into Augmented Reality, Human-computer interaction, User experience (UX) designing, or User Interfaces (UI) designing. In that case, you can enroll in this course and add a lot of value to your work.

This course mostly focuses on practical aspects of Augmented Reality, and it will be a great investment. I will be providing all the source code and further resources as well. All the students can reach me for further clarification.

So, why are you waiting? If all of this sounds great to you, Let’s start learning!

100% money-back guaranteed!

Cheers,

Yasas

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Content

Introduction

Introduction

Getting Familiar with Lightship ARDK

Downloading Lightship Augmented Reality Development Kit
Setting Up Unity 3D to Import Lightship Augmented Reality Development Kit
Importing Lightship Augmented Reality Development Kit to Unity 3D
Resources

Build a Plane Detection and AR Object Placement Experience

Getting Started with Augmented Reality Plane Detection with Lightship Templates
Introduction to Virtual Studio – In-Editor AR Testing Tool by Lightship
Using Virtual Studio to Test AR Plane Detection
Understanding How Plane Detection AR Project Works and Making Customizations
Building the Plane Detection Code in Unity 3D for Testing
Deploying the Plane Detection Project to a Smart Phone
Customizing Augmented Reality with Intelligent Plane Detection Project
Resources

Augmented Reality Application with Hand Tracking for Immersive AR Experiences

Basics of Human AR – Hand Tracking with Lightship
Creating a Custom Script to Listen for Hand Tracking Event Data
Adding a 3D Model with Animations to Work with Hand Tracking AR Experience
Integrating the Animated 3D Model with Hand Tracking Data using a Custom Script
Setting Configurations via Unity Inspector Panel and Building the Project
Testing the Augmented Reality Hand Tracking Application in Real-World
Resources

Detecting Real-World Objects and Attributes within an Augmented Reality App

Exploring Possibilities of Identifying Real-World Objects in AR
Augmented Reality with Semantic Segmentation in Action in Real-World
Understanding How Semantic Segmentation Works in Lightship Templates
Customizing the Template to Detect More Real-World Objects in AR
Demo of the Project in the Real-World

Wrapping Up

Summary and the Wrap-up