Stert learning the basics Rigging and animating Using Limber & duik and More

What you will learn

Rigging a Character in After Effects basics

What is IK / FK, Which One to Use and When

How to rig characters using Limber?

How to customize your Rigging

How to rig and animate faster even if you have a slow computer

Description

Rigging A character can vary in difficulty from a very simple rig to a complex one, In this Course You will learn simple techniques , You will be able to Rig any character , animal or even any object with different ways some of them are very simple and others are complicated but with this course , these difficult ways will be clear and easy. You will learn a lot of secrets and techniques that we learnt though hundreds of projects we rigged thousands of characters in them.  so You will be able to rig easily  whatever the project requirements You are working on.

Rigging A character can vary in difficulty from a very simple rig to a complex one, In this Course You will learn simple techniques , You will be able to Rig any character , animal or even any object with different ways some of them are very simple and others are complicated but with this course , these difficult ways will be clear and easy. You will learn a lot of secrets and techniques that we learnt though hundreds of projects we rigged thousands of characters in them.  so You will be able to rig easily  whatever the project requirements You are working on.

You will learn the basics of rigging.


Get Instant Notification of New Courses on our Telegram channel.


You will learn How to rig a character using the limber script. How to change its style. how to create a template limb to use for your future characters.

Learn how to rig animate faster even you have a slow computer

English
language

Content

Introduction

Introduction

What’s Rigging

What is Rigging
types Of Rigging
Nulls and sliders

Rigging using limber script

Create a limber
Customizing the appearance of the limb
Customizing the appearance of the limb(Dynamics)
Customizing the appearance of the limb( FK – IK)
Swap