• Post category:StudyBullet-7
  • Reading time:5 mins read


Preparation guildelines from a longer term upskilling perspective. Design career the beyond system design interviews.

What you will learn

A knowledge oriented interview preparation framework that suits their goals

Planning the phases of interview process to avoid burnout

Become better at current job while preparing for a job change by systematic upskilling

Finer software engineering and technical details that help a candidate standout during interviews

Description

Interviews are becoming more time-consuming as the software industry gathers pace.

New trends keep getting introduced leaving candidates exhausted in an attempt to keep up.

To avoid burnout, the course recommends a more systematic knowledge-driven framework.


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Course Structure

  • Section 1: Necessity for an alternative approach inclined towards career growth instead of instant gratification.
  • Section 2: Foundation Phase (12- 9 months)
    • The gathering phase. Identify the possible sources for the relevant information.
  • Section 3: Reinforcement Phase (9 – 6 months)
    • The sorting phase. Organize the resources based on the refined needs of the job search.
  • Section 4: Convergence Phase (6 -3 months)
    • Drill down further to identify only the absolutely necessary information.
  • Section 5:Β  End game (3-0 months)
    • Execute with a clear plan built on all the gathered information.
  • Section 6:Β Conclusion

Key Takeaways:

  1. The idea is simple, prepare at your pace throughout the year and apply only when ready to invest 8 weeks for the potential employers.
  2. Maximize the learnings to capitalize in the current workplace or in the new one!

What course doesn’t offer?

  • The course does not talk about compensation and HR interview handling
  • The course does not talk about the behavioral interview and dress code etc.
  • The course does not specifically target FAANG/MAANG.
  • The course does not deal with urgent career change situations like a layoff, reaction to a bad performance review, etc.
English
language

Content

Purpose

Variable processes
Expertise Vulenrability
Supply and Demand
Gig-economy
Burnout

Foundation [9 -12 months]

Define the scope
Testing waters
Architecture/System Design
Low Level Design
Documentation
Leadership principles: Build the draft

Reinforcement [6-9 Months]

Tool Chains
Design_patterns
Software Engineering around you
Selecting potential target companies
Active Networking
Pseudo Code and Design tools

Convergence [ 3- 6 months]

Design
Resume: First cut
Equipment and readiness check

Endgame [0 – 3 months]

Consolidate Feedback
Coding and design readiness checks
Interview final practice
Applications
Scheduling

Conclusion

Interview aftermath
Conclusion