
A step-by-step guide to creating your mobile app design in Figma
What you will learn
How to use Figma to assist with your projects
How mobile apps are structured and how you can learn from it
How to automate your workflow
What’s the difference between iOs and Android designs
How to create a moodboard for your project and how it can help
How to create a working design system that helps you finish your project easily
How to create wireframes and import them in Figma
Proper structure for the projects
How to create a prototype
Why take this course?
Figma is a web-based design tool that enables users to create interactive, collaborative designs. You can use it to do all kinds of graphic design work from wireframing websites, designing mobile app interfaces, prototyping designs, crafting social media posts, and everything in between. Figma works directly on your browser. This means you get to access your projects and start designing from any computer or platform without having to buy multiple licenses or install software. What makes it so attractive is the fact that it’s free to use.
If you’re still not familiar with this wondering web-based app you’ve come to the right place. You will learn through recorded lessons, practical exercises and tips by UI & UX Designer Željko Milivojević, reviewing content at your own pace.
You will go through the process of creating your project from start to finish. Željko Milivojević will go over all the small details that can really make a difference, but most people aren’t mentioning them. There is a lot to learn along the way, so we would love to take you on this journey.
In this Mobile App Design Course you will learn:
- How to use Figma to assist with your projects
- How mobile apps are structured and how you can learn from it
- How to automate your workflow
- What’s the difference between iOs and Android designs
- How to create a moodboard for your project and how it can help
- How to create a working design system that helps you finish your project easily
- How to create wireframes and import them in Figma
- Proper structure for the projects
- How to create a prototype
Why should you choose this course?
- Figma gives you universal design skills.
- You will learn how to create in Figma from experienced designer Željko Milivojević.
- Željko Milivojević is UI & UX Designer focused on mobile and web design and brand identity with eight years of experience in the design industry.
- You will design your first mobile app from start to finish!
- Study anywhere, anytime, at your own pace.
- This course is suitable for both beginners and experienced users.
- The course comes with in-depth videos and important tips.
What else do you get?
- lifetime access to the course and its updates
- structured step-by-step lessons and practical exercises
- a certificate from Udemy upon completion of the course
SHOULD YOU BE WORRIED?
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Overview: Why This Isn’t Just Another Figma Tutorial
Let’s be honest: the internet is flooded with “how to use Figma” videos that teach you where the buttons are but fail to explain why you’re clicking them in the first place. As someone who has spent years in the trenches of product design, I’ve seen countless beginner to advanced courses that miss the forest for the trees. This course, “Mobile App Design in Figma: From Concept to Prototype,” is a refreshing departure from that trend. Instead of just showing you the interface, it treats design as a holistic process—one that starts with a messy idea and ends with a polished, industry-standard product.
What sets this apart is the focus on the “mental model” of a mobile designer. The instructor doesn’t just want you to make things look pretty; they want you to build things that actually work in the real world. In an era where job-ready skills are the only currency that matters, this course bridges the gap between being a “pixel pusher” and a strategic designer. It tackles the often-ignored logistical nightmare of project organization. If your current Figma files look like a digital junk drawer, the sections on project structure and workflow automation will be a total revelation for your career growth.
The course leans heavily into the philosophy that design is a system, not a series of one-off screens. By the time you reach the hands-on labs, you aren’t just mimicking the instructor; you’re learning how to build a scalable architecture that could actually be handed off to a developer without them wanting to quit their job. It’s that level of professional pragmatism that makes this worth your time.
Prerequisites
- A baseline understanding of how mobile apps function (you use them every day, right?).
- A free Figma account and a computer that can run a modern browser.
- Zero coding knowledge is required, but a “problem-solving” mindset is a huge plus.
- An interest in real-world projects and a willingness to iterate on your own ideas.
Skills & Tools You’ll Master
- Industry-standard tools: Mastering Figma’s core engine, including Auto Layout and Variants.
- Platform Literacy: Understanding the technical and aesthetic gaps between iOS Human Interface Guidelines and Android Material Design.
- Design Systems: Creating working design systems with reusable components, typography scales, and color libraries.
- Visual Research: Curating professional moodboards that align stakeholders before a single pixel is moved.
- Prototyping: Building high-fidelity, interactive prototypes for certification prep or stakeholder presentations.
- Wireframing: Moving from low-fidelity sketches to structural skeletons in Figma.
Career Benefits & Job Roles
Completing a course of this caliber isn’t just about adding a line to your resume; it’s about building a portfolio that proves you can handle a project from A to Z. In today’s market, companies are looking for “T-shaped” designers who understand the full lifecycle of a product. This course provides the certification prep mindset needed to ace technical design interviews. You’ll walk away with a real-world project that demonstrates you understand user flow, platform constraints, and systemic design.
Potential job roles include:
- Junior UI/UX Designer: Perfect for those looking to break into the tech industry.
- Product Designer: For those who want to oversee the entire user experience.
- Mobile App Developer (Frontend): Great for devs who want to understand the “why” behind the designs they build.
- Freelance App Designer: Essential for those needing to deliver professional-grade handoffs to clients.
Pros
- Workflow Automation: The course puts a massive emphasis on how to stop doing repetitive tasks. Learning how to use industry-standard tools to automate your layout saves hundreds of hours in the long run.
- iOS vs. Android Nuance: Most courses ignore this, but here, the distinction is clear. Learning the specific constraints of each platform is vital for job-ready skills.
- The Design System Focus: It teaches you to build a library, not just a page. This is exactly how top-tier tech companies operate, making your transition into a professional team much smoother.
Cons
- Pacing for Absolute Tech Novices: While it covers the basics, the jump from wireframing to complex design systems can feel a bit fast if you’ve never touched a design tool before; you might find yourself hitting the “rewind” button a few times to catch the nuances of Figma’s more advanced features.