• Post category:StudyBullet-5
  • Reading time:5 mins read




What you will learn

 

Learn how to use Cavalry

 

Learn the Cavalry interface and workflows

 

How to create an FUI

 

Learn about shapes, behaviors, utilities, and effects

Description

Cavalry is a new 2d animation software for motion design, it a great alternative to After Effects. In this course you will learn the core concepts of using Cavalry.

Created by animators, for animators — Cavalry makes 2d animation smarter, easier and faster to produce. With Cavalry you can design in real-time for advertising, mobile, data visualisation, web, broadcast, ui, generative art, experiential, games and much more.

In this course, we’ll take you through the interface and workflows. We’re going to use Cavalry to create an FUI. Futuristic, fictional, fake, or fantasy, however you want to label it. Designing and animating these kinds of user interfaces is a common task for today’s motion graphic’s artist. FUIs are widely used in TV shows, commercials, and of course, blockbuster movies.


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We’ll be getting to know Cavalry’s interface and workflows, becoming familiar with shapes, behaviors, utilities, and effects. These are the building blocks of how you create within Cavalry. And connections let all these building blocks talk to one another. Cavalry is so powerful, and going forward, I believe it will be a fundamental tool for motion designers, whether as your main application of choice, or as part of an existing pipeline. If you’re looking to get started with Cavalry, I invite you to join me on this course.

 

English
language

Content

Introduction

Introduction
Getting Started

Setup

Interface
Create project
Create compositions and edit settings

Create FUI Background

Use Cavalry building blocks to create a background
Import SVG files into Cavalry
Working with text
Animate text with String Manipulators
Apply a Blur Filter to multiple layers

Build FUI Element

Duplicate Shapes
Colorize Shapes with Color Arrays
Manipulate properties with Falloffs

Build Additional FUI Elements

Layout Shapes
Toggle colors with Value Arrays
Shapes
Looping animations
Pre-Comps

Finishing Touches

Spreadsheets and external assets
Combining UI elements
Use Stagger to animate opacity
Render scenes