How to create a simple multiplayer game project in unity
What you will learn
Setting up a server authoritative multiplayer project in Unity using the Elympics plugin
Creating multiplayer systems such as, player movement, spawning objects and dealing damage
Connecting synchronized values to visual effects
Making use of the matchmaking system provided by the Elympics plugin
Setting up a server for a multiplayer game
Description
After this course, you will be able to:
– Create a multiplayer project from ground up
– Set up the server for your project online
– Make use of Elympics matchmaking system
PART I – setting up the project
How to set up your own project? After first part of the course, it will be a piece of cake! Moreover, all the necessary assets you will be using in developing your project are here! Download them and letโs begin!
PART II – creating the player and movement
After setting up the project, itโs time to create a moving player character, that responds to your input and keeps itโs position consistent between the instances.
PART III – creating an attack
Now, with your character created, itโs time to arm yourself with combat skills. In this part, you will give the player the ability to attack, block and damage his opponent!
PART IV – spawning mines
How to develop more combat options? By spawning synchronized objects and giving the player an ability to spawn mines that will arm and explode on collision with a player!
PART V – adding effects and UI
Donโt forget about the art aspect of the game! In this part youโll connect visual effects and UI to whatโs happening in the game. You will connect the health bar to the synchronized HP value of the player, and give him a small particle effect, triggered by being damaged.
PART VI – creating a menu scene and building the project
To finish your project, you will create a menu scene, and hook it up to the matchmaking system provided by the Elympics plugin. Then youโll learn how to create your project’s server and client builds.
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