• Post category:StudyBullet-11
  • Reading time:8 mins read


Blender 3D modelling a medieval building scene with tips to go from novice to Blender expert in under 21 hours

What you will learn

A complete guide to the functions, modifiers and shortcuts in Blender 2.8

How to use Blender 2.8 and create a medieval town house

Being able to walk away from this course and create any building to a high standard

How to 3D model from start to finish

Basics of UV unwrapping, marking seams and applying textures

How to create complex materials

How to render out a scene in day- and night-time

How to use scene lighting to one’s advantage, including light probes

Description

Blender 2.8: A Beginners Complete 3D Modelling Guide of Creating a Medieval Building Scene will provide you with a thorough workflow and all the tools to create the scene featured in the course introduction. This course is aimed at Blender 2.8 beginners and it will provide you with the tools to create all the assets that are included in this scene. It will also teach you the basics of texturing, UV-unwrapping and rendering in Blender 2.8. This will be one of the first extended length courses on Blender 2.8 since its release. I will introduce you to all the shortcuts and everything will be explained. Complete beginners to Blender 2.8 will quickly find their feet and before you know it, you will be creating scenes that look like you have spent years in Blender. Enrolling on this course will not only give you the tools to make a Medieval building scene – it will also provide you with freebies including 115 texture maps and 3 reference images all created by me, 3D Tudor, and unique to this course. Most of the textures are also seamless, so they can be easily used in any assets you create in the future. Interesting highlights include showing you how to build stone supports, stone stairs, lanterns, an archway alley, a balcony and a curved roof. The focus of this course is to show you how to make realistic models, to real-world scale. Lighting and rendering is also an essential part of this course, and after you have finished modelling, I will be show you how to let the moonlight and stars shine light onto your Medieval tavern.


Get Instant Notification of New Courses on our Telegram channel.


English
language

Content

Introduction

Introduction Blender 2.8 Beginners Complete 3D Modelling Guide Buildings
Lesson 1 Laying out the Course. Doors Part 1
Lesson 2 Doors Part 2
Lesson 3 Doors Part 3
Lesson 4 Door Hinges
Lesson 5 Door Locks
Lesson 6 Door Handles
Lesson 7 Door UV Mapping and Basic Textures Part 1
Lesson 8 Door UV Mapping and Basic Textures Part 2
Lesson 9 Doors Learning About Smoothing
Lesson 10 Creating a Blender Parts Library
Lesson 11 Chimneys Complete Guide
Lesson 12 Creating The Windows
Lesson 13 Creating The Bay Window
Lesson 14 Creating The Roof
Lesson 15 Creating The Clothes Line
Lesson 16 Creating Basic Cloth
Lesson 17 Creating The Barrel and Cellar Door
Lesson 18 Creating The Walls
Lesson 19 Creating The Stone Supports
Lesson 20 Creating The Wooden Supports
Lesson 21 Creating The Tavern Sign
Lesson 22 Creating The Lantern and Glass Materials
Lesson 23 Creating The Sewer Entrance
Lesson 23.5 Creating the Wooden Stairs
Lesson 24 Assigning Materials and Cleanup Part 1
Lesson 25 Assigning Materials and Cleanup Part 2
Lesson 26 Assigning Materials and Cleanup Part 3
Lesson 27 Assigning Materials and Cleanup Part 4
Lesson 28 Assigning Materials and Cleanup Part 5
Lesson 29 Assigning Materials and Cleanup Part 6
Lesson 30 Starting The Main Build Creating a Dynamic Sky
Lesson 31 Creating The Night Scene With Clouds and Moon
Lesson 32 Creating The Tavern Part 1 Importing From The Library
Lesson 33 Creating the Tavern Part 2 Starting The Build
Lesson 34 Creating The Tavern Part 3 Stone Steps
Lesson 35 Creating The Tavern Part 4 starting The Second Floor
Lesson 36 Creating The Tavern Part 5 Steps Wall
Lesson 37 Creating The Tavern Part 6 Sewer and Windows
Lesson 38 Creating The Tavern Part 7 Starting The Second Building
Lesson 39 Creating The Tavern Part 8 Cellar Supports and Second Floor
Lesson 40 Creating The Tavern Part 9 Second Floor and Lighting Test
Lesson 41 Creating The Tavern Part 10 Placing Roofs and Chimneys
Lesson 42 Creating The Tavern Part 11 Refining The Rear Brick Material
Lesson 43 Creating The Tavern Part 12 Finalising The Structure Layout
Lesson 44 Creating The Tavern Part 13 Cutting The Roofs to Size
Lesson 45 Creating The Tavern Part 14 Creating The Curved Roof
Lesson 46 Creating The Tavern Part 15 Roof Ends
Lesson 47 Creating the Tavern Part 16 Barrels and Working on The Rear
Lesson 48 Creating The Tavern Part 17 Creating The Alleyway
Lesson 49 Creating The Tavern Part 18 Tidying Up and Preperation
Lesson 50 Creating The Tavern Part 19 Creating The Balcony
Lesson 51 Creating The Tavern Part 20 Clothes Line and Joining Meshes
Lesson 52 Creating The Tavern Part 21 Roof Supports
Lesson 53 Creating The Tavern Part 22 Arched Roof Supports
Lesson 54 Creating The Tavern Part 23 Reducing The Polygon Count
Lesson 55 Creating The Tavern Part 24 Finalising The Build
Lesson 56 Setting Up a Night Scene and Rendering
Lesson 57 Course conclusion Final Lesson Day Scene Render