Learn to Design Intuitively in Zbrush
What you will learn
Learn the Basics of 3D and Modeling
Learn the basics of using Zbrush, no experience necessary.
Be able to sculpt and create models in 3D
Understand how to use Dynamesh and Zremesh
Learn how to projection paint textures from a 2D image on to a model.
Learn how to use Snapshot 3D, an image-based mesh creation tool in Zbrush.
Learn how to author content for the Metaverse
Learn about subdivision smoothing
Description
Graphic designers that are looking to expand their horizons will be able to do so with this 3-day course. The Metaverse is an open digital universe where users can explore and create within the confines of imagination without limitations on time or space! Participants learn about how it all works through lectures from industry professionals as well as hands-on experience using Zbrush, which helps bring designs into life by allowing for more precision than ever before โ even if you’ve never used a tool like Zbrush before now.
We will cover the basic document setup and everything else needed to get you up and running with Zbrush.
- The basics of 3D geometry and other components like lights and cameras
- Working with a real-world scale between different programs and geometry.
- Knowing the different file formats of Zbrush
- Creating geometry from 2D images
- Painting textures on models using 2D images.
- Creating objects for the metaverse.
- Creating Objects for 3D printing.
- Creating content for Spark AR, Snap Lens, and other mobile devices, like Oculus
Zbrush is a powerful and intuitive tool that is both modeler and texturing software. It differs from other 3Dย softeware in its artist’s focused feature set. This allows the designer to focus more on the form and less on the technical details to make it possible.
Content