• Post category:StudyBullet-5
  • Reading time:6 mins read


What you will learn

Learn the Python basics and apply them to real world projects.

Learn how the Object Oriented Programming is used in practice.

Create playable games, for your own sense of achievement.

Take user inputs to change the game state.

Animating game characters and the displayed text

Playing music and import pictures inside a game

Description

Learn Python by developing fun games from scratch.  This course is for everyone who has desire to learn Python. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.

You will develop amazing games and you will see how Python works moving things on screen and objects interaction. You will also create and import pictures used in the games and get familiar with creating randomly movable enemies, animating the game characters and playing music and sounds while playing the game.

You will use Python and Eclipse to create games with progressively increased difficulty. By the on of this course you will be able to fully design operational game including creation of objects and positioning of custom pictures and other components on the gameplay.

This course covers the following Python topics:


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  • Animating game objects
  • Implementing loops and classes
  • Using Pygame package to simplify game development
  • Animating game text using custom fonts
  • Development of menu screens and buttons
  • Taking input from the mouse/touch/keyboard
  • Randomizing game events
  • Resizing game objects

The course includes two introductory sections. This means regardless on your experience with this products you can first learn the basics and then continue to develop the actual games.

You will be able to join a game development community ready to help you every step along your game development career.

English
language

Content

Introduction

Introduction
Why Learning Python for Game Development
Important Course Notes & Source Code

Introduction to Python

Print Objects and Data Types
Taking Inputs From the User
Logical Operations
Exercise 1: Inputs and Logical Operations
Operations with Strings
Arithmetic Operations
Comparisons & Logical Operations
If Statements
Exercise 2: If Statements
Loops
Data Structures

Python Functions and Classes

Python Void Functions
Return Functions
Exercise 1: Functions
Exceptions
Classes, Objects and Methods
Exercise 2: Classes
Inheritance
Modules

Game1: Guess the Number

Guess the Number Overview
Guess The Number Developemtn

Game 2: Tic-Tac-Toe

Set Up the Tic-Tac-Toe Game
Set Borders
Player Turns
Main Game Loop
Restart and Run the Game

Game 3: Brick Breaker Advanced

Brick Breaker Set Up
Display Gameplay
Play Component Class
Display Paddle
Move Paddle
Display Ball
Display Bricks
Ball Bricks Paddle Intersection
Record The Score
Display Score and Messages

Game 4: Rabbit Hitman

Set Up Rabbit Hitman Game
Resources Configuration
Rabbit Sprite Class
Arrow Sprite Class
Enemy Sprite Class
Game Initialization
Main Class Set Up
Game Loop and Countdown
Bunny Movement Controls
Health and Accuracy

Conclusions

Bonus Lecture