Learn how to create a cool 2D top down racing car game with the unity game engine.
What you will learn
Learn everything about the unity game engine.
We will be using visual studio for c# scripting.
We will be using c# scripting to move the AI cars around the track.
There will also be animation within the game, which i will teach you the basics.
Why take this course?
**Headline:** Dive into the world of game development and learn how to create a **cool 2D top-down racing car game** with Unity, the powerful game engine!
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### Your Journey to Game Development Starts Here!
**Course Overview:**
THIS COURSE WILL BE UPLOADED IN PARTS DUE TO VIDEO TIME RESTRICTIONS. Don’t worry, each part is crafted to ensure a smooth learning experience as we build our 2D racing car game from the ground up. Whether you’re a beginner or looking to refine your skills, this course will guide you through every step of the process with clear and detailed explanations.
By the end of this course, you’ll have created a game that captures the charm and fun of classic titles like Micro Machines, all while learning valuable programming and design principles.
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### What You’ll Learn in **Part 2** of This Course:
– **Fixing the Exhaust Smoke Effect**: We’ll delve into how to create realistic exhaust smoke that adds that extra bit of polish to your car models.
– **Understanding Sorting Layers**: Learn how to manage layers in Unity to ensure everything is rendered in the correct order, from the background to the foreground elements like car exhaust smoke and dust trails.
– **Setting Up the Cars’ Speedometer**: We’ll implement a working speedometer that reflects the car’s current speed, enhancing the player’s experience and game immersion.
– **Using C# Code to Move the Speedometer**: Discover how to manipulate the speedometer with simple yet effective C# scripting.
– **Adjusting Our Camera**: Perfect your camera settings for a smooth and engaging top-down view that follows the racer’s action.
– **Creating the Cars Dust Trail Effect**: Add a dynamic dust trail effect that not only looks great but also provides feedback to the player about their speed.
– **Coding Our Dust Trail**: We’ll write the necessary C# code to bring the dust trail effect to life, ensuring it interacts properly with the game environment.
– **Creating Our Race Track**: Learn how to design and set up your race track within Unity, complete with all the necessary elements to make it a thrilling racing experience.
– **Adding Tool Sprites to Build Our Track with Edge Colliders**: We’ll use sprites as tools to create your track and implement edge colliders for precise and responsive track design.
– **Fixing Car Collision and Showing My Track**: Ensure that cars interact correctly with the track and other objects in the game, and see a demonstration of a fully functional race track.
– **Creating Lap Time & Best Time in the UI**: Implement a user interface feature that tracks lap times and keeps score, adding an extra layer of competition to your game.
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**Why Choose This Course?**
– **Beginner to Advanced:** Tailored for all skill levels, from novices to experienced developers looking to expand their knowledge.
– **Step-by-Step Guidance:** Each topic is broken down into easy-to-follow steps, ensuring you understand the concepts before moving on.
– **Real-World Application:** Learn by doing, as you create a game that can be expanded upon and used in your portfolio.
– **Engaging Content:** With a focus on interactive learning, you’ll stay engaged and excited about what you’re building.
– **Community Support:** Join a community of like-minded individuals who share your passion for game development.
Enroll now and embark on an exciting adventure in game design with Unity! Let’s create something amazing together. 🎓✨
[Enroll Now](#) – Don’t miss out on this opportunity to bring your game development skills to the next level!