Your Guide To Create Your First Hand Painted 3D Asset
What you will learn
low polygon modeling techniques in autodesk maya
uv unwrapping techniques in autodesk maya
hand painted texturing process in adobe photoshop
shader network setup for hand painted texture in autodesk maya
Why take this course?
In this course you will get the knowledge of 3D applications like Autodesk Maya,Β Adobe Photoshop.
This course will guide to get started with how to approach your first hand painted 3d asset using autodesk maya and adobe photoshop.
You can use any other 3d application as well, if you just want to know the process, rather then the software skills itself.
This course is still very much relevantΒ for you understand the basic idea behind creating such hand painted 3d assets.
Through this course you will acquire the skills-
- how to create and set project in autodesk maya.
- how to import reference in autodesk maya.
- modeling techniques
- uv unwrapping techniques
- how to create shader network and PSD network
- hand painting techniques using adobe photoshop.
Learning outcome as an Artist :- In this course we are going to emphasis more on the work-flow, Once the artist is comfortable with the work flow, they can create complex models in no time. you can follow along with the with the course or you can learn the process first and create your own model. and if you feel stuck or having any quires regarding with the course , feel free to ask us , we will revert back to you within 12 hours.
Note- Reference was taken from Pinterest, ( please support the official artist who made the concept art )