Master the Art of Crafting Mobile Interfaces, Animate with Ease, and Unleash the Power of Shaders in Godot 4!

What you will learn

Configure window size and stretch settings for responsive mobile UIs in Godot 4.

Set up CanvasLayer as a parent for control nodes to ensure proper anchoring.

Position and size control nodes using anchors, containers, and texture rectangle stretch types.

Animate UI elements using tweens, pivot offsets, and shaders for visual effects.

Why take this course?

Get up to speed quickly with our concise, 30-minute crash course on crafting mobile game UIs in Godot 4.

Perfect for beginners and time-pressed developers, this free course covers essential techniques and tips to enhance your mobile game’s interface with ease.

Start with the basics of configuring your window size and stretch settings to ensure your UI looks great on any mobile device.

Learn the importance of setting up the CanvasLayer as the parent for control nodes, ensuring anchors work correctly and your UI elements are well-positioned.


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Understand the fundamentals of positioning and sizing your UI components. We’ll cover anchors, margin containers, texture rectangle stretch types, and the use of containers and spacers to create dynamic layouts.

Animate your UI effortlessly! Discover how to use tweens in scripts to animate control nodes within containers, set up pivot offsets for centered scale animations, and create smooth sliding animations for panels.

Add a touch of flair with shaders. Update shaders to Godot 4 standards and apply effects like blur, glitch, VHS, distortion, pixelate, and shine. Create seamless transitions with shaders for saw, burn dissolve, and simple circle effects.

In 30 minutes, you’ll gain the skills to create responsive, animated, and visually appealing mobile UIs using Godot 4. Join us for this quick and free crash course and elevate your mobile game UI design today!

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