Start building your own games and publish them on the Web. Learn how to create HTML5 games in Javascript with CreateJS.

What you will learn

Use Javascript to develop games

Fundamentals of game development

Drawing a grid with different scales

Building dynamic grid system using a collection of layout patterns

Placing objects at the appropriate index using the grid

Multiple Screne game system

Auto handling the browser resize

Applying responsive design concepts to games

Creating the loading/progress screen

Description

Learn useful concepts, tools, and functions that you will need to build grid-based HTML5 games with CreateJS.

You are beginner or intermediate, this course allows you build a strong foundation in grid-based HTML5 game applications development by using CreateJS:

  • Realization of a grid with an object-oriented approach,
  • Ease of manipulation of local and global variables,
  • Drawing a grid with different scales,
  • Building dynamic grid system using a collection of layout patterns,
  • Placing objects at the appropriate index using the grid,
  • Multiple Screne game system
  • Auto handling the browser resize,
  • Applying responsive design concepts to games,
  • Creating the loading/progress screen

A potent ability at your fingertips

Learning useful aspects grid-based HTML5 games using CreateJS puts a powerful and very useful tool within reach. The libraries under CreateJS fall under MIT License, which is very permissive, allows modification and reuse. This makes CreateJS a powerful tool for creating rich, interactive experiences of all kinds by providing tools for HTML5 game applications.


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Jobs in the game development industry are plentiful, and being able to learn grid manipulating with CreateJS in HTML5 games will give you a solid starting point for a career in game development.

Content and overview

Suitable for beginner and intermediate grid-based HTML5 game developer, through this course of ….. minutes of content, you will learn all of the fundamentals related to grid system building using CreateJS libraries. You will also establish a strong understanding of the concept behind grid system which is the fundamental element of web game. To put it simply, the course uptakes an incremental approach to finally have a grid with the full range of functionality required to create a game.

Trainees completing the course will have the knowledge to create functional and useful grid system in order to build all kinds of game.

English
language

Content

Introduction

Initialize project
Setup our main canvas

Grid System

Init the grid class
Drawing the first object
Drawing our dynamic grid
Implement global stage updating system
updating the start point of the grid
place object at index : part 1
place object at index : part 2
Update object decalation
Test the power of the grid system

Loading Screen

Init PreloadScreen and LoadScreen
Update and clean our code
PreloadScreen
Background Img
LoadBar : part 1
Handeling the screen resize
LoadSreen
LoadBar: part 2
Delete object from stage
Start button
MainScreen
Clean and fixing code