Design Modeler Training Course
What you will learn
learn how to simulate CFD simulation
ansys fluent training
fluid dynamic modeling
fluid flow behaviou in various mechanical device
Description
Design Modeler Training Course
Design Modeler is one of the geometry drawing software provided by ANSYS. This software includes tools for parametric geometry creation, concept model creation, CAD geometry modification, automated cleanup, and repair. Also, several custom tools are designed for fluid flow, structural, and other analyses. After passing this Design Modeler Training Course, you can claim to be a modeling expert.
What do you learn in this training course?
This course will thoroughly teach you how to design a 3-D model. In addition, how to draw 2-D sketches is fully explained. Geometry drawing tools are fully introduced in Design Modeler software. At the end of the course, you will be able to model complex geometries for your CFD projects.
Syllabus
This Training Course contains 36 video lessons and a final project as an exam to get the Design Modeler Certification.
This course is divided into four main lessons and some sub-lessons. You strongly recommend that you do not skip any of the sections even if you feel you know the content.
Chapter 1: Introduction
In this chapter, you will first see a general introduction to the software. An overview of ANSYS Design Modeler software and familiarity with the general software work environment with a complete description of the available tools have been explained in this chapter. Also, at the end of this chapter, you will become familiar with the geometry control command with the mouse.
Chapter 2: 2D Drawing
Generally, in this chapter, you will learn about 2D drawing. How to make the general setting of the sketch environment? and how to create a variety of two-dimensional geometries have been taught in this chapter. In addition, you will be familiar with 2D shape modification command, measurement methods, and geometric constraints.
Chapter 3: 3D Drawing
In chapter 3, you will learn about 3-D drawing in detail. Concepts of Bodies and parts, Tree outline, and Generate are taught at the beginning, and then, primary 3D features,s including share topology, extrude, revolve, sweep, and skin/loft are discussed. Finally, as the last topic of this chapter, primitives tools are introduced.
Chapter 4: Advanced Tools
This is the last chapter, and in this chapter, first, you will learn about the concept menu and its submenu, including the line from points, lines from sketches, edges, 3D curves, split edges, surfaces from drawings, and cross sections.
Then Advanced 3D features and tools including freeze and unfreeze, named selection, attributed, mid-surface, joint, enclosure, face split, symmetry, fill, surface extension, surface patch, connect, merge, projection, pattern, body operation, boolean, slice, and delete have been introduced and discussed in detail.
Content