• Post category:StudyBullet-21
  • Reading time:1 min read


Learn how to create a complete 2D online cooperative multiplayer game in Godot 4.4+!

What you will learn


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Server-authoritative architecture for online multiplayer games using Godot’s high-level networking tools.

Remote Procedure Calls (RPCs) to synchronize game state across clients and the server.

Twin-stick shooter controls that support cooperative multiplayer gameplay.

Compose game scenes using modular components to create a flexible and maintainable project structure.

Develop UIs using Godot’s Control nodes and UI theming system.

Gameplay systems including a multiplayer lobby, multiplayer connections, combat, & more!

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