• Post category:StudyBullet-15
  • Reading time:9 mins read


Learn how to build flappy bird clone & ping pong games using Godot Engine & GDscript

What you will learn

Learning basic fundamentals of Godot engine, getting to know technologies behind it, and its use cases

Exploring Godot dashboard & features

Learning basic GDscript code

Building & designing flappy bird clone game

Building & designing ping pong game

Learning game testing objectives: functional testing, user experience testing, and performance testing

Learning effective marketing strategies to promote your game

Getting to know marketplaces where game developers can sell their game

Description

Welcome to Building Flappy Bird & Ping Pong Games with Godot Engine course. This is basically an extensive project based course where you will be guided step by step on how to build a dynamic action survival game from scratch using Godot Engine and potentially build a sustainable passive income from selling the game on online Marketplaces. This course will teach you on how to build and design games without having to know extensive programming skill as Godot Engine has a visual scripting feature that allows you to drag and drop objects. In the introduction session, you will learn the basic fundamentals of Godot Engine, technologies used behind it, and its main use cases, then continue with a full step by step tutorial on how to install Godot Engine, tutorial to navigate its dashboard, as well as exploring all features available on that platform. Afterward, you will also be shown a couple examples of games created using Godot Engine and going over all potential game ideas to build. To make the learning experience even more complete, this course also comes with a project where you will be guided step by step on how to build an action survival theme game from scratch using Godot Engine. Once the game has been built, we will be conducting testing to make sure that all features have been fully functioning and most essentially the game has a friendly user interface from the player perspectives. In the testing session, there will be three main objectives that need to be tested, those are functional testing, performance testing, and user experience testing. Lastly, at the end of the course you will also learn effective marketing strategies that you can implement to reach more potential audiences to play your game as well as get to know several marketplace to sell your games like Itch IO and Steam.

First of all, before getting into the course, we need to ask ourselves this question. Why should we learn building games using Godot? Well, the answer might be pretty obvious to some people, this is one of the best platform that you can utilise to build and design game without having very advances programming skills, other than that, there are still many other reasons why, Godot Engine has been well known to offer a comprehensive set of game creation tools, including a visual scripting system, 3D modelling tools, terrain editors, and animation tools. Not only that, Godot also provides social features that allow users to connect, collaborate, and engage with other players and creators. Users can join communities, participate in events, share feedback, and form friendships within the platform’s social ecosystem. Last but not least, Godot supports multiple platforms, including Windows, macOS, Linux, iOS, Android, HTML5, and more. It provides a unified development environment that allows developers to create games that can run seamlessly on different operating systems and devices. Hence, when it comes to compatibility testing for the game that you build and design using Godot Engine, most likely it would pass without any issue


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Below are things that you will learn from the course:

  • Learning basic fundamentals of Godot engine, getting to know technologies behind it, and its use cases
  • Exploring Godot dashboard & features
  • Learning basic GDscript code
  • Building & designing flappy bird clone game
  • Building & designing ping pong game
  • Learning game testing objectives: functional testing, user experience testing, and performance testing
  • Learning effective marketing strategies to promote your game
  • Getting to know marketplaces where game developers can sell their game
English
language

Content

Introduction

Introduction to the Course
Highlight of the Course
Whom This Course is Intended for?

Tools & Resources

Tools & Resources

Introduction to Godot Engine

Introduction to Godot

Installing Godot Engine

Installing Godot Engine

Exploring Godot Dashboard & Features

Exploring Godot Dashboard & Features

Basics Godot Tutorial

Adding Nodes to Scene
Adding Script to Scene

Game Ideas to Build

Showcase of Games Built Using Godot
Game Ideas to Build

Building Flappy Bird Clone Game

General Overview of Game Project 1
Creating Folder for Game Project 1 & Initialising Scene
Downloading Flappy Bird Game Asset
Downloading Flappy Bird Pipe Game Assets
Creating Bird Scene & Adding Nodes
Creating Pipe Obstacle Scene & Adding Nodes
Adding Logics to Bird Scene
Adding Logics to Obstacle Scene
Integrating Bird & Obstacles Scenes to Main Player Scene
Creating Game Over Function
Testing Flappy Bird Clone

Building Ping Pong Game

General Overview of Game Project 2
Downloading Ping Pong Paddle & Ball Game Asse
Creating Folder for Game Project 2 & Initialising Scene
Creating Ping Pong Player & Ball Scenes
Adding Logics to Ping Pong Player Scripts
Adding Ping Pong Paddle & Ball Game Assets to the Scenes
Duplicating Player Scene
Adding Logics to Main Script
Adding Logics to Ping Pong Ball Script
Adding Logics to Node2D Script
Testing Ping Pong Game

Game Testing Objectives

Game Testing Objectives

Monetising & Marketing Your Game

Game Marketing Strategies
Marketplaces to Sell Your Game

Conclusion & Summary

Conclusion & Summary