Preparation guildelines from a longer term upskilling perspective. Design career the beyond system design interviews.
What you will learn
A knowledge oriented interview preparation framework that suits their goals
Planning the phases of interview process to avoid burnout
Become better at current job while preparing for a job change by systematic upskilling
Finer software engineering and technical details that help a candidate standout during interviews
Description
Interviews are becoming more time-consuming as the software industry gathers pace.
New trends keep getting introduced leaving candidates exhausted in an attempt to keep up.
To avoid burnout, the course recommends a more systematic knowledge-driven framework.
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Course Structure
- Section 1: Necessity for an alternative approach inclined towards career growth instead of instant gratification.
- Section 2: Foundation Phase (12- 9 months)
- The gathering phase. Identify the possible sources for the relevant information.
- Section 3: Reinforcement Phase (9 – 6 months)
- The sorting phase. Organize the resources based on the refined needs of the job search.
- Section 4: Convergence Phase (6 -3 months)
- Drill down further to identify only the absolutely necessary information.
- Section 5:Β End game (3-0 months)
- Execute with a clear plan built on all the gathered information.
- Section 6:Β Conclusion
Key Takeaways:
- The idea is simple, prepare at your pace throughout the year and apply only when ready to invest 8 weeks for the potential employers.
- Maximize the learnings to capitalize in the current workplace or in the new one!
What course doesn’t offer?
- The course does not talk about compensation and HR interview handling
- The course does not talk about the behavioral interview and dress code etc.
- The course does not specifically target FAANG/MAANG.
- The course does not deal with urgent career change situations like a layoff, reaction to a bad performance review, etc.
English
language
Content
Purpose
Variable processes
Expertise Vulenrability
Supply and Demand
Gig-economy
Burnout
Foundation [9 -12 months]
Define the scope
Testing waters
Architecture/System Design
Low Level Design
Documentation
Leadership principles: Build the draft
Reinforcement [6-9 Months]
Tool Chains
Design_patterns
Software Engineering around you
Selecting potential target companies
Active Networking
Pseudo Code and Design tools
Convergence [ 3- 6 months]
Design
Resume: First cut
Equipment and readiness check
Endgame [0 – 3 months]
Consolidate Feedback
Coding and design readiness checks
Interview final practice
Applications
Scheduling
Conclusion
Interview aftermath
Conclusion