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Learn how to work with Blender 3.0 like a pro with this step-by-step course!

What you will learn

How to use Blender and its elements

The interface and different tools of Blender 3.0

The principles of mesh modeling and advanced modeling techniques

The principles of sculpting

How to correctly use textures and materials

How to render in Blender

To create game assets

Description

Learn 3D modeling and animation in Blender 3.0!

Design like a pro!

Have you ever wanted to create 3D models? In the era of technology, at-home digital entertainment is more popular than ever and is showing no sign of slowing. Maybe you’d like to try your hand at making your own animated film, or perhaps, you want to create your own video game. Whether you’re new to working with Blender, or hoping to make a career out of it, 3D creation isn’t only for the pros. And we’re here to teach you how to do it like a pro.

In this course we will teach you everything you need to know in order to get started using Blender, a powerful, versatile, and – best of all – free software, that can allow you to fully create 3D objects, scenes, and even characters. This course will cover Blender from an absolute beginner’s perspective, showing you how to download and run the program, the basics of 3D space, modeling, sculpting, texturing, and lighting. By the end of the course, you will be able to bring your ideas from concept all the way to a finished and finalized model ready to be integrated into any game engine or animation. The only limit to what you can build is your imagination.

Our instructors have years of experience not only in working with Blender, but also in teaching, and the expertly crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed on-screen for you to study. That’s why this is the only Blender course you’ll ever need to create 3D models and scenes like a pro!

Start your designing journey today!


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After taking this course, you will be able to:

● Work professionally with Blender

● Use advanced modeling, sculpting and rendering techniques

● Create your own textures and materials

● Render and create your own game assets

English
language

Content

Introduction to Blender

Course Introduction
Downloading Blender
Blender Settings and Preferences
Blender Interface and Navigation

Mesh Modeling

Adding and Transforming Mesh Objects Pt. 1
Adding and Transforming Mesh Objects Pt. 2
Create an Object with Blender Primitive Objects DEMO
Editing Mesh Objects
Create an Object by Pushing/Pulling Vertices of a Primitive Object DEMO

Mesh Editing Operations I

Extrude
Extrude DEMO
Delete/Fill/Join
Loop Cut/Subdivide
Loop Cuts and Delete/Fill/Join DEMO
Bevel and Inset
Create an Object with These Operations Pt. 1 DEMO
Create an Object with These Operations Pt. 2 DEMO
Create an Object with These Operations Pt. 3 DEMO

Most Common Modifiers

Subdivision Surface Modifier
Mirror Modifier
Create a Symmetrical Object DEMO
Boolean
Array
Most Common Modifiers: DEMO

Using Orthographic Reference

Orthographic Reference
Model an Object Based on a Reference Image Pt. 1 DEMO
Model an Object Based on a Reference Image Pt. 2 DEMO

Mesh Editing Operations II

Knife and Bisect
Spin/Smooth/Shrink
Bridge Edge Loops
Model an Object with These Operations Pt. 1 DEMO
Model an Object with These Operations Pt. 2 DEMO

Sculpting

Introduction to Mesh Sculpting
Sculpting Workspace
Sculpting Brushes
Non-sculpting Brushes

Methods of Subdivision for Sculpting

MultiResolution Modifier
Dynamic Topology
Sculpt an Organic Form Pt. 1 DEMO
Sculpt an Organic Form Pt. 2 DEMO

Sculpting with Symmetry

Symmetry Settings
Sculpt a symmetrical Organic Mesh Pt. 1 DEMO
Sculpt a symmetrical Organic Mesh Pt. 2 DEMO

Retopology

Introduction to Retopology
Retopologize Sculpt Pt.1 DEMO
Retopologize Sculpt Pt.2 DEMO
Retopologize Sculpt Pt.3 DEMO

High-Res Sculpting

Sculpting Cleanup
Sculpting with Alphas

Introduction to Textures and Materials

Introduction to Materials
Coloring a Model with Materials DEMO
Shading and Textures Pt. 1
Shading and Textures Pt. 2
Create a Tiling Texture DEMO

UVs

Introduction to UV Space and Coordinates
UV Unwrapping a Complex Object DEMO
Texel Density

3D Texture Painting

Texture Painting: Color Maps Pt. 1
Texture Painting: Color Maps Pt. 2
Texture Painting: Non-Color Maps
Color a Model in the 3D Texture Painter Pt. 1 DEMO
Color a Model in the 3D Texture Painter Pt. 2 DEMO

Normal Maps

Normal Maps

Rendering

Lights
Camera
Engines and Settings

Final Project

Final Project Overview
Last Words