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Blender Learn how 3D Model Create Simulations & Animate The Easy Way

What you will learn

• Following through a complete guide on creating two spooky Halloween scenes inclusive of simulations and fully animated elements

• Using Blender and understanding its interface and shortcuts

• 3D modeling from a beginner level right up to techniques used by professionals around the world in many top game companies

• A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs, and (d) video editing basics

• Discovering how to do simulations of liquid, fire, and smoke in Blender

• Mastering the basics of Blender video editing and movie compositing

• Using Pumpkin Jack-o’-lantern reference faces to create carved pumpkins

• Effective problem-solving in Blender

• Marking Seams, Sharps, and fixing Normals

• Smoothing and preparing meshes for texturing

• Adding materials using Blender’s node system

• Mesh deforming and using Booleans

• Learning how to make loop cuts in Blender

• Fixing Ngons within Blender 2.9

• Complete guide on marking seams & texture resolutions

• Complete UV Mapping Guide: UV mapping and UV unwrapping your model

• Creating Collections of Objects and Meshes using a Hierarchy System

• Learning how to use rendering to improve the quality of presentation for your 3D environment in both Blender Cycles and Eevee

• Rendering game assets to a high level for professional 3D artist portfolios

Description

Would you like to learn how animate and simulate two complete Halloween scenes in Blender in addition to video editing them to make a movie?

Now, what if I told you I have a course to do just that on Udemy?

‘Blender VFX Liquid, Fire & Smoke’ will see you creating two spooky Halloween scenes inclusive of simulations and fully animated elements.

This course will give you access to just over 7 hours of 3D art.

Learn how to build Halloween-themed witch cauldrons with boiling magic potions or simulate smoke over a stairway featuring carved pumpkins in just 41 lessons.

This course will see you learn all the techniques pros use and how they use them. Video editing and movie composition in Blender will be a central part of this course’s learning objectives for the first time!

Through reading this course description you will find out:

– What you want to learn about 3D modelling;

– What you are going to get through ‘Blender VFX Liquid, Fire & Smoke’, and;

– How the course will take your 3D modelling, animation, and simulation skills to the next level.

Why not celebrate this popular holiday with spooky Halloween renders?
Whether it is Samhain or the height of summer, let’s have some fun while learning how the new simulation functions in Blender work!

Modeling

This course will be your complete pathway from concept to seeing a living and breathing 3D scene on your computer screen in a way that we haven’t done before.

Our 3D modelling focus will be on creating two Halloween scenes, each with a different potential for simulation. This will include simulating liquid using the example of a green magic potion bubbling away above a roaring simulated fire, as well as simulating smoke that spreads over a set of stairs in an ever so scary way.

Texturing and Materials

All in all, ‘Blender VFX Liquid, Fire & Smoke’ will provide you with intensive learning all in one place, giving you access to over 8 textures, and 40 texture maps at 2 k resolution. This course will also teach you the basics of making your own materials and shaders using these textures.


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‘Blender VFX Liquid, Fire & Smoke’ will teach you all about the gamma, hue, saturation, and some world Blender nodes.

Simulations

Simulation is something new which we have never covered before until today. This is the best side of this ‘Blender VFX Liquid, Fire & Smoke’ course. We will be learning all about the three major simulations in Blender. First, we will talk all about liquid and displacement maps. You will be simulating a liquid that is in its boiling state.

You will also be finding out about how to simulate fire and how domains work. This will allow you to simulate fire realistically, changing the way it looks depending on whether it is candlelight or a massive explosion. Likewise, we will be discovering how to give any scene that ominous feeling of impending death or spookiness in general. We will do that by simulating a moving cloud of smoke.

Since this ‘Blender VFX Liquid, Fire & Smoke’ course will not cover just one but three different types of simulations, you will be rocking the simulation game in no time!

Animation & Video Editing

As part of this ‘Blender VFX Liquid, Fire & Smoke’ course, you will learn how to use keyframes to key in different animations to the parts we want to animate. These will include our magic potion and flickering lights.

We will also be going over a part of the 3D modelling artist role that most courses do not cover – video editing in Blender. Creating realistic simulations is not time well spent if you cannot do anything with them afterwards. Our video editing lessons will be like a course within a course with more to come. You will come away with the know-how that will allow you to put your animations and simulations together to create an amazing short video clip.

Lighting & Rendering

By joining ‘Blender VFX Liquid, Fire & Smoke’, you will learn about specific types of in-built Blender lighting functionalities that will enhance the scary and dark feeling of our two Halloween scenes.

We will also be creating a portfolio render for any multimedia site you wish to upload your completed model to. Trust me when I say that having a short movie clip of your model, coupled with simulated and animated details will make you stand out by a mile.

‘Blender VFX Liquid, Fire & Smoke’ is a complete guide into using Cycles for lighting, rendering, shadow.


Rendering in Blender’s Eevee renderer will be discussed as well.

Course Resources & Freebies

The ‘Blender VFX Liquid, Fire & Smoke’ course resource pack includes pumpkin Jack-o’-lantern reference faces, 2 sounds for each simulation to go along with its move clip, 8 textures, and 40 texture maps at 2 k resolution.

The best course navigation tool for ‘Blender VFX Liquid, Fire & Smoke’ will be included. The course handbook will give the control back to you and you will be able to fully streamline your learning process to your needs and wants seamlessly.

Join this course and come be part of a 3D modeling journey of over 7 hours of learning that will see you go away with not one but two portfolio pieces.

Check out the free introduction and I am sure you won’t be able to put this course down!

Still unsure? Then, let me tell you what’s unique about this course:

· Following through a complete guide on creating two spooky Halloween scenes inclusive of simulations and fully animated elements

· Using Blender and understanding its interface and shortcuts

· 3D modeling from a beginner level right up to techniques used by professionals around the world in many top game companies

· A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs, and (d) video editing basics

· Discovering how to do simulations of liquid, fire, and smoke in Blender

· Mastering the basics of Blender video editing and movie compositing

· Using Pumpkin Jack-o’-lantern reference faces to create carved pumpkins

· Effective problem-solving in Blender

· Creating Collections of Objects and Meshes using a Hierarchy System

Let’s create something with a real scary feel to it just in time for Halloween. It will be alive and everything!

What a perfect virtual escape for us lovers of all things magical…

Until next time, happy modelling everyone!

Neil – 3D Tudor

English
language

Content

Introduction
Introduction – Blender VFX Liquid Smoke & Fire
Blender Basics & Modelling the Cauldron Scene
Getting Around Blender
Starting The Cauldron
Introduction to Seams & Sharps
Creating The Cauldron Lip
Creating The Rope
The Mirror Handle Creation
Working With Curves
The Materials & Textures Part
Texture Mesh Preparation
Introduction to Applying Textures
Working with Materials
Shaders & Rendering Setups
Creating the Water Shader
Cycles Rendering Setup
Cauldron Simulations Water & Smoke
Moving Water Simulations
Creating the Smoke Simulation
Trouble Shooting Smoke
Cauldron Simulations Fire
Fuel for Our Fire
Rock Generator
Creating the Fire
Trouble Shooting The Fire
Rendering & Editing A Short Animation Clip
Cycles Finale Render
Blender Video Editor
Editing our Render
Creating the Short Film
Pumpkin Scene Steps & Introduction
Fog & Pumpkin Introduction
Creating the Basic Steps
Texturing Complete Guide
Learning about Bisect
Finishing the Stairs
Creating the pumpkins
Starting our Pumpkins
Easy Like a Knife Tool
Creating the Pumpkin Faces
Pumpkin Workflow
Scene & Lighting Setup
Rendering Setup For Fog
Flickering Lighting
Final modelling & Texturing Section
Creating the Smoke Box
What are Normals
Finishing the Modeling
Smoke & Fog Simulations
Creating the Smoke Domain
Baking the Fog Simulation
Rendering & Editing
Rendering out the Fog
Final lesson