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  • Reading time:15 mins read


Learn scrum and best methods to apply in your team right away. Become an effective Scrum Master or Product Owner. PSM1™

What you will learn

Agile

Scrum

Scrum Certifications

Scrum Roles

Scrum Events

Build Scrum Events Agenda and calendar

Scrum Artifacts

Product Vision

Product Backlog Management

Release Backlog

Complete Scrum Sprint Simulation

How a team works

Tools for Scrum

User Stories

Estimating the Value

Estimating the effort with Planning Poker

How to facilitate a Daily Scrum

How to make a Sprint Planning

How to run a Sprint Review

Prepare and facilitate a Retrospective

Dealing with Stakeholders

Description

Are you looking to learn agile and scrum but you are disappointed that most of the courses are not practical? Do you want to know which methods to implement in Scrum? Would you like to see a scrum team in action to learn from them?

In this course, we will learn every secret about Agile and Scrum and we will see a simulation of a Scrum Team working with the best practices and methods while building a product and taking decisions to overcome situations and improve. You will be able to replicate their process in your team very easily.

During the course, you will take Two PSM1 practice exams to prepare for your certification and use templates to create key techniques and artifacts like a product vision, product backlog, scrum board, release backlog, definition of ready, definition of done, and many others that will make a difference in your role as a Product Owner or Scrum Master.

True Scrum: This course is totally aligned with the latest version of the Scrum Guide 2020.

Acknowledgment: Scrum org and PSM1 are protected Brands. This course is neither endorsed by nor affiliated with Scrum org or PSM1. The certification exam is not included in the course and must be purchased separately from correspondent institutions like scum org.

What you will learn?

  1. Origins of Agile: What are the key concepts, philosophy, and knowledge that are behind Agile.
  2. Two approaches of Work – A Game for you: A Game to learn some agile values and the differences with the waterfall model.
  3. Agile Investment Model: How agile contributes to the economic success of a project, product, and investors. How an agile vendor contract typically looks like.
  4. What is Agile?: The core concepts and values to understand agile.
  5. Scrum Certifications: A summary of the most important Scrum certifications and a guide with mock exams to practice for it.
  6. Introduction to Scrum: A walkthrough throw scrum including an overview of the roles, ceremonies, and artifacts.
  7. Scrum Roles: What each role is expected to do in Scrum and how they collaborate with each other.
  8. Scrum Events: How the team members of a scrum team collaborate in specific meetings to take decisions about the product they are building and improve constantly.
  9. Scrum Events Agenda: An overview and practice of how the events look in sprints of 2 and 1 weeks and tips to organize them.
  10. Scrum Artifacts: The artifacts in Scrum, who should manage each of them. Including a template to create your definition of done.
  11. Defining the Product Vision: Defining a Product vision is a key technique for any scrum team to understand where they are going, what they are building, and the impact they want to do with it. This section shows a method and example to create a Product Vision.
  12. Product Backlog Management and Release Backlog – How to Maximize the Value: A workshop and full example though a method and technique to prioritize the Product Backlog in order to maximize value and define upcoming releases.
    1. Estimate Value
    2. Estimate effort of the Product Backlog
    3. Order and Maximize the value
  13. Scrum Sprint Simulation: Team Product and Example: A complete sprint simulation with a scrum team working on a product, taking decisions, and improving.
    1. User Stories
    2. Planning Poker and story points estimation
    3. Estimate Value
    4. Order the Product Backlog
    5. Deal with Stakeholders
    6. How to plan a sprint
    7. How to make a daily scrum
    8. How to make Product Backlog Refinement
    9. How to facilitate the Sprint Review
    10. How to prepare and facilitate the Retrospective
  14. Tools: a list of tools to use with Scrum or remote work.

What you will you create and do?

  • Exercise to compare agile vs. waterfall.
  • Take mock exams for PSM1 Scrum certifications
  • Create an assessment of scrum roles for you or other team members.
  • Create the agenda and calendar for scrum events.
  • Create a Definition of done.
  • Create a Product Vision
  • Create and organize the Product backlog
  • Create User stories.
  • Estimate the size of User Stories.
  • Estimate and Maximize the value of User Stories
  • Create a Sprint Backlog and task board.
  • Create a Release Backlog.
  • Create an assessment of your Scrum Implementation and which methods implement with actions.
  • Create a Definition of Ready with a Template.
  • Create a Product Backlog and Sprint Backlog
  • Create a Retrospective structure with activities.
  • Practice with PSM1 alike exam

This course is specifically for:

  • People that want to see how a pragmatic Scrum team really works.
  • People that want to take a scrum certification like PSM1 or CSM.
  • People that want to see methods to use in Scrum.
  • People that know the Scrum framework and theory and want to see best practices.
  • Product Owners, Project Managers, Scrum master, Team members, developers Entrepreneurs.
  • People looking to learn more about Scrum or how to implement Scrum.

Why taking the class? What you will gain?

  • Understanding how to implement Scrum with best practices.
  • Resources and templates to apply to a Scrum Team.
  • Understanding of how a Scrum team works.
  • Ideas to use in your Scrum team.
  • Ideas to facilitate Scrum Events.

About me


Get Instant Notification of New Courses on our Telegram channel.


Hi, my name is Ignacio.

My main goal is to help you with new knowledge that you can apply at work and be a successful and professional leader.

I am a Certified Agile Team Coach. I led, coached, led, and managed Agile projects and scrum teams since 2005 for customers from all over the world.

During my career with intensive learning, I got many advanced scrum certifications including Certified Scrum Professional Scrum Master, Certified Professional Scrum Product Owner, and Certified Agile Leadership.

I worked 15 years as a Professor for Agile Methodologies and Systems design.

I love to teach Agile and Scrum and I designed a lot of hours of training that I am bringing online. I prefer to teach with games and activities that can simulate the real world.

I trained hundreds of students in Agile that became top professionals in the industry.
Teaching what I learned in my 20 years of experience allows the students to gain realistic learning that they can apply at work.

English
language

Content

Introduction
Introduction
Summary of Templates, exercises and resources
Fundamentals of Agile
Fundamentals of Agile – Learning Objectives
Plan do check act
Certainty vs Uncertainty
Iterative and Incremental development
Two approaches of Work – A Game for you: Learn agile values with a simple game
Two approaches of Work – Learning Objectives
A Game for you – Part 1
A Game for you – Part 2
Activity: Reflect on the game
Conclusions on the approaches
Activity: Impact on Stakeholders
Activity Review: Impact on Stakeholders
Agile Investment Model
Agile Investment Model – Learning Objectives
Investment Options
Fixed Price Contract vs. Agile Contract
Investment in Software
What is Agile?
Agile – Learning Objectives
Activity: What is Agile and What is not
Agile Values Quiz – Check your assumptions vs. Agile values
The Agile Manifesto: 4 Values
Activity: Agile Manifesto – Values Survey
Activity – Agile Manifesto 12 Principles puzzle
Activity: Agile Manifesto Principles Puzzle
Agile Manifesto: 12 Principles
The Agile Mindset
Validate What is agile and what is not
Scrum Certifications
Scrum Certifications
PSM1 and CSM Certification Preparation: Mock exams and Cheat Sheet
Introduction to Scrum
Introduction to Scrum – Learning Objectives
What is Scrum?
Scrum Framework
Scrum Roles – Overview
Scrum Flow – Overview
Uses of Scrum
When to Use Scrum
Scrum Pillars: Empirical Process Control
Scrum Values
Scrum Values Quiz
Scrum Theory Quiz
Scrum Roles
Scrum Roles – Learning Objectives
Product Owner
Development Team
Scrum Master
Scrum Team
Other Roles outside Scrum
Scrum Roles Quiz
A small break
Scrum Events
Scrum Events – Learning Objectives
Overview of Scrum Events
Time-box
Sprint Planning
Sprint
Cancelling a Sprint
Daily Scrum
Sprint Review
Sprint Retrospective
Product Backlog Refinement (ongoing process)
Scrum Events Quiz
Scrum Events Agenda
Scrum Events Agenda – Learning Objectives
Examples of Scrum Events Agenda
Scrum Events agenda quiz
Scrum Artifacts
Scrum Artifacts – Learning Objectives
Scrum Artifacts
Product Backlog
Monitoring Progress towards Product goals: Release Burn-down Chart
Sprint Backlog
Monitoring Sprint Progress: Sprint Burn-down chart
Product Increment
Artifact Transparency: Definition of Done
Scrum Artifacts Quiz
Defining the Product Vision
Write a Persona
Create the Vision: What is and Activity
Create an Elevator Pitch: What is and activity
How to Maximize the Value – Product Backlog Management and Release Backlog
Build the Product Backlog (Use link template)
Estimating the Value of the Product
Estimating the Effort of the Product Backlog
Ordering the Product Backlog by Return of Investment
Slice stories to maximize their value
Planning the Release Backlog
Create the Release Backlog
Maximize the Value of your Product Backlog
Scrum Sprint Simulation: Team, Product and Example
Meet the team: Team, roles, vision, Events agenda
Product Backlog Management: Estimate Value and Effort
Product Backlog Refinement: Slice Big Stories
What is a User Story?
Product Backlog Refinement: Story point, 3Cs. Definition of Ready
Velocity, Past Performance and Capacity
Sprint – Day 1/5: Sprint Planning – Topic 1: What
Sprint – Day 1/5: Sprint Planning – Topic 2: How to build
Sprint – Day 1/5: Work and Sprint Burndown chart
Daily Scrum: Daily standup
Sprint – Day 2/5: Daily Scrum, Work and Sprint Burndown chart
Sprint – Day 3/5: Daily Scrum, Scope Conflict, Sprint Burndown chart
Refinement during the sprint
Sprint – Day 4/5: 1st Story Done, Sprint Burndown chart
Sprint – Day 5/5: All Stories Done, Sprint Burndown chart
Sprint – Day 5/5: Sprint Review
Preparing the Retrospective: 5 step framework
Sprint – Day 5/5: Sprint Retrospective
Wrap up
Thank you and Final thoughts
Tools for digital or remote Scrum team members