How to create Virtual Reality and Augmented Reality Business Models and/or how to monetize VR and AR.
What you will learn
understand VR and AR basics and principles in form of a brief overview:
tell the essence of the next 3 immersive visual computing waves VR, AR and USEMIR (Ubiquitous SEnsory MIxed Reality)
identify some challenges in the VR and AR market and name some solution approaches for them
use a step by step method for building extraordinary business models
identify major categories where VR and AR business models can take place
use their knowledge of 11 examples of real world VR/AR business models and/or monetization approaches
use the results from an iterative exercise to define their own VR/AR business models
Why take this course?
Course Content
How you can create revenue with your investment in virtual and augmented reality.
I. Introduction to VR and AR
II. master the next 3 technology waves and benefit from them:
Wave 1: Virtual Reality,
Wave 2: Augmented Reality and
Wave 3: USEMIR (Ubiquitous SEnsory MIxed Reality)
III. Method: Discover VR / AR Business Models for your company – regardless of your industry.
III.a basics of outstanding “Business Model Generation”
III.b Transformation to VR / AR business models and monetization
III.c 10+1 examples of VR / AR business models or monetization
IV. Reading tipp: how to train your idea muscle to imagine 10 individual Business Model ideas for your specific business.
Course structure
After the VR and AR Business Models Training week – held as a classroom training – I wanted to give more VR and AR Enthusiasts and entrepreneurs access to this hop business topic.
In This video training I navigate you through the shores of Virtual and Augmented Reality Business Models.
We will take the hill up to VR and AR Business models step by step in 7 videos. Each subject is illustrated by slides which I walk you through.
We don’t re-invent the wheel. We stick with proven business modeling concepts.