Dive in concept designing of ships from tiny jets to motherships. I will walk through the whole process and cover 3D Coat interface, main tools, and the latest features (3D Coat 2023.23 and up is necessary) I will show how to set everything up in Blender and make a great showpiece.
6 ships were created, and each had a specific design challenge to tackle.
Project files include all ships in one Blender file, alphas for sculpting, and one nebula background from my 10 nebula map pack.
No prior knowledge of 3D Coat is required. Basic knowledge of Blender and Photoshop is very useful.
The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.
Long processes are recorded in timelapses with narration.
COURSE STRUCTURE:
Part 1 – Interface and Navigation
Introduction to the basics of 3D Coat user interface.
Part 2 – Introduction to Main Tools
The major tools that will get you started with concepting.
02 – Advanced Techniques – Industrial Ship Design
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Step-by-step process of ship sculpting with angular shapes. Texturing in Photoshop and scene set up in Blender.
03 – Streamline Design – Space Jet
Step-by-step process of jet sculpting with complex aerodynamic shapes. Texturing in 3D Coat and exporting to Blender.
04 – Organic Design – Organic Ship
Organic sculpting for alien ships and re-using kitbash of already created elements. More complex texture set up in Blender
05 – Round Shapes – Big Cruiser
Process of making circular ship concept. Solving texturing difficulties in Photoshop.
06 – Huge Scale – Mothership
More conventional greeble design sculpting and tileable texture overlay in Blender.
07 – Warped Design – Space Station
Solving the problem of creating complex warped shapes. Extra final tips on better shading in Blender and rendering.
Happy watching!
Interface and Navigation
00 Intro
01 Navigation
02 Panels
03 Shaders
04 Viewport Shading
05 Assigning Hokeys
06 Incremental Saving
07 Misc Options
Introduction to Main Tools
01 Voxel Layer Density
02 Blob Tool Intro
03 Clearing Layer
04 E-Menu Shapes Rounded Corners Rotation Arrays
05 Symmetry
06 Basic Design Shapes with Blob Tool
07 Split Tool
08 Layer Picking Hotkey
09 Move Rotate Objects
10 Move Tool
11 Fixing Non-Unifrom Mesh Scale
12 Pose Tool
13 Voxel Hide
14 Cut Off
15 Layer Management
16 Dublicating Layers
17 Sphere Tool
18 Through All Volumes
19 Inkscape for Custom Vector Shapes
Advanced Techniques – Industrial Ship Design
00 Timelapse – Cargo Hauler Original Sketch
01 Block Out
02 Blobbing Main Frame
03 Proportions Change
04 Introducing Slanted Design
05 Fixing Pose Move Mistake
06 Increasing Resolution of the Skech
07 Introducing Thing Shapes
08 Minor Detalization
09 Advanced Vox Hide Layering
10 Advanced On-Plane for Slanted Surface
11 Timelapse – Cargo Hauler
01 Photopea Free Online Clone of Photoshop
02 Quick Screen Grab
03 Rendering Out High Res Projection
04 Setting Up Photoshop Scene
05 High Pass Filter
06 Motion Blur for Leaks
07 Glowing Edges
08 Layer Blending
09 Curves Colour Correction
10 Colour Blocking
11 Creating Emissive Texture
12 Swapping Smart Object
01 Export Mesh to Blender from 3D Coat
02 Blender Addon to Import Multiple Objs
03 Import to Blender
04 Blender Decimation
05 Setting up Projection Camera
06 Emissive map with Color Overlay
07 Auto Image Reload
08 Roughness Map and Corrections
09 Color Correction
10 Separating Mesh for New Projection
11 Adding Engine Light and Project Update
12 Parenting
13 Nebula Background Set Up
Streamline Design – Space Jet
01 Using Move tool with Backfaces Off
02 Using Voxel Hide, Pose and Move
03 Voxel Hide to Create Shell
04 Pose Tool for Moving Cabin
05 Sphere Tool For Engine Sculpting
06 Making Thrusters
07 Surface Detaile with Sphere Tool
08 Starting to Split Sculpt
09 Extra Sculpt Segmenation with Split Tool
10 Symmetry Copy to Fix Imperfections
11 Using Blob Array for Extra Details
12 Timelapse – Jet Design Sculpting
01 Auto-Retopo, Auto-UV and Bake
02 Paint Room Intro
03 Brush Tool and Channels
04 Smudge and Power Smooth Tools
05 Curvature and Ambient Occlusion Baking
06 Smart Materials
07 Layers and Layer Blending
08 Painting Base Colors
09 Adding Smaller Black Shapes
10 Adding Roughness Pass
11 Using Clip Mask for Layers and Groups
12 Painting Emmissive
13 Smudge and Power Smooth for Layer Blending
14 Timelapse – Jet Texturing
01 Export to Blender
02 Setting Up Colour and Roughness
03 Setting up Emissive and Metalness
04 Adding Engine Lights
05 Adding Gradient to Thruster Emissive Planes
Organic Design – Organic Ship
01 Carving Tool For Sketching
02 Quick Blobbing
03 Fill and Pinch
04 Timelapse – Design Forming
05 Importing 3b Scene for Kitbashing
06 Timelapse – Kitbashing
07 Snake Clay for Little Hair
08 Timelapse – Extra Details
09 Doing Organic Folds
10 Timelapse – Sculpting
11 Proxy Mode for Faster Sculpting
12 Timelapse – Big Design Change
01 – Timelapse Organic Ship Texturing
02 Auto-Decimate, Auto-Bake, Auto-Export from 3D Coat
03 Import Back to 3D Coat for Extra Texturing
04 Pattern Smudging
05 Color Correction
Round Shapes – Big Cruiser
00 Timelapse – Cruiser Original Sketch
01 Starting with Circle
02 Finding Reference
03 Pose Tool to Create Dome Shape
04 Cutting Outsides
05 Creating Shell with Thickness
06 Further Posing for Design
07 Posing to Create Cut-In Ports
08 Timelapse – Finishing Design
01 Introducing Greeble Texture
02 Warping Greeble
03 Zoom and Radial Spin for Leaks
04 Adding Extra Elements and Masking
05 Connecting in Blender
06 Adding Force Shields
Huge Scale – Mothership
00 Timelapse – Mothership Original Sketch
01 Starting with Basic Shapes
02 Using Stencils for Greeble
03 Timelapse – Mothership Sculpting
04 Making Dome Engine
05 Radial Symmetry
06 Timelapse – Mothership Sculpting
01 Thrusters Texturing Technique in Photoshop
02 Mirroring Engines in Blender
03 Greeble Tiling Set Up in Blender
Warped Design – Space Station
01 Timelapse Station Sculpting
02 Warping Segment in Blender
03 3D Coat Re-Import
04 Cutting with Booleans in Blender
05 Texturing Overview
06 Clipping Planes to Improve Shadow Quality
07 Rendering Separately on Transparent Background
08 Fog Set Up