What It Is and How To Do It

What you will learn

Importance of Better Immersion in Media

Sound Design Aspects of Audiovisual Colocation

Principles of Audiovisual Colocation

How to Prototype Your Own Original Audiovisual Colocation Systems

Commercial applications and use cases for colocated audiovisual media

Description

Audiovisual Colocation is a new kind of immersive media technique in which sounds are mapped to the same spatial locations as their visual sources in the screen. This course covers the general principles of audiovisual colocation, its many use cases, and also shows how to build your own colocative audiovisual media system.


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Audiovisual colocation places sound and image cues in close spatial proximity to each other, so that the displayed media functions more analogously to natural perception. Most audiovisual systems spatially dislocate sound and image information sources, by placing visual information within the screen, and audio information external to the screen through headphones or speakers. Audiovisual colocation enhances the object-event correlations in mediated content, by vibrating the screen so that sounds emanate directly from the associated imagery via software mapping to an array of audio transducers on the screen’s backside. With virtual or augmented reality-based media, the system is reconfigured as a modular wall panelling system. This presentation will cover the main aspects of audiovisual colocation, including: 1) an overview of the relevant historical and aesthetic context for spatial sound; 2) a quick review of the patent filing; 3) empirical perceptual experiments demonstrating the phenomenological and affordance capacities of the prototype display; 4) the connection between new media poetics and cognition for colocative media; and 5) a discussion of commercial applications and use cases.

English
language

Content

Introduction to Audiovisual Colocation

About the Instructor
Open Source & Open Innovation
Background and Forward Looking Discussion on Audiovisual Colocation Technologies

Application Areas for Audiovisual Colocation

Discussion of Use Cases Part 1
Discussion of Use Cases Part 2
Discussion of Use Cases Part 3
Discussion of Use Cases Part 4
R&D Resources
Pains and Gains of Audiovisual Colocation By Application Area

Building an Audiovisual Colocation Display

How to Build an Audiovisual Colocation Display
Note About the Max Visual Programming Environment
Media Workflows for Audiovisual Colocation

The Patenting Process

The Patent Writing Process
An ‘Inside Look’ | Links to Original Documents of the Patenting Process

Historical and Aesthetic Context

History of Spatial Sound in Media
The Earliest Idea for Audiovisual Colocation
Creative Implications for Colocative Sound Design

Perceptual Dimensions

Experimenting with Perception Part 1
Experimenting with Perception Part 2

Wrap Up

Final Thoughts