Master Modeling, UV Mapping, Texturing, Painting & Shader Graph for 3D Game Assets only with Blender
What you will learn
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COMPLETE PROJECT: Youβll model a 3D tank from scratch in the style of PICO TANKS, including modeling, UV mapping, hand painting, and adding texture details
Learn how to optimize 3D meshes for video games using Blender 2.8x and beyond
Understand the development pipeline of a 3D Asset for games using Blender
Learn blocking, detail modeling, UV mapping, 2D and 3D painting in Blender
Create complex materials using Blenderβs Shader Graph
Export all color and UV mapping data for use in game engines like Unity
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